While storming Hougoumont, you might make a mistake, like me. The most exciting moments come from the unknown you have no control. In the heat of battle, it's really easy to get turned around, get confused on which marshals are engaging where, and you make mistakes. The intensity and excitement of this game honestly comes from the HITS mode. There isn't a game like it on the market: its a mix of Total War and turn-based tile games. I'm far from an expert, but within the time I have played this game, it has been quite the ride. I bought this game during a sale, and I am really impressed.
Additionally, the new order of battle browser and a host of other new screens make it so that players will only have their own strategies to blame for failure. The number of buttons on the screen has been reduced and replaced by a context-sensitive popup menu (optional) and it is now easier than ever to set formations in the desired position and with the preferred facing. Interface The user interface had a major overhaul compared to previous SoW titles. Leaders stand out well enough to easily find them. All units have historical uniforms and carry historical flags. Players can zoom out to great heights to get the best overview of the battle, or zoom in and get right into the action. Style Scourge of War: Waterloo has 2D sprites drawn on a 3D terrain and in doing so, is capable of showing far larger armies than most games out there. Meaning that during the battle, they get orders from above, interpret them and form a strategy with them, then, they will send out their couriers to deliver their own orders to the units directly under their control. Players are not by definition placed on top of this chain (though it is possible), but are often placed somewhere in between. More importantly, however, is the fact that the game simulates the complete chain of command.
First of all Scourge of War: Waterloo offers a lot more realism than any similar title on the market, having historical unit names, weapons, formations etc. In reality though, there is a whole lot more going on. Gameplay At first glance, the player is tasked with moving huge bodies of troops into position to crush the enemy, be it with sheer numbers or superior tactics. The game boasts 20 historical scenarios (from the French, Prussian and British perspectives), 3 multiplayer scenarios, unlimited user generated sandbox scenarios, and a sandbox campaign, which adds a campaign layer to the game providing more context for sandbox battles.
It is by far the most detailed game about the final battle of the War of the Seventh Coalition. About This Game Scourge of War: Waterloo follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history.